
json and uses some math, reverse engineering and the Windows API to push these shapes into FH5 automagically. json data files onto forza-painter.exe It deserializes this. When you drag one or multiple images onto forza-painter.exe It will break the image(s) down into shapes and store them in. It supports both! And it should work for older and future releases too thanks to some magic under the hood. What is this for?:Īny image → Forza (Vinyl Group) Does this work for the Steam versions or the Microsoft Store versions? Still, please consider getting Discord and joining as we have a growing library of handmade vinyl groups being shared. busy with life so ask in the Discord first please. If you cannot get help on the Discord server. Please read #basic-tutorial and ask for help in #support on the discordĬheck out the #faq channel on the discord for awesome tips.Īsk for help on the Discord server first!. Please consider voicing your support for the tool. ✅ Dump and import vinyl groups (hand made ones).🐞 Max shape size scales with resolution (bug fix for images looking better at lower res).jsons now save into a folder for neatness ✅ 1px border enforcement (No more adding a border yourself).✅ Redundancy check bat script (to do a redundant check on completed.✅ REWORKED ALL PROFILES (only use the new ones please).

✅ Bottleneck checks and automatic balancing.✅ Better vinyl group detection and handling.✅ MAJOR SPEED IMPROVEMENTS (only possible with advance tweaking previously).🐞 Fix resume not working due to folder location.🐞 Fix redundant shapes pass not working.🐞 Fix bad handling of hard-to-fit shapes.✅ Redundancy check is now multi-threaded.✅ Smarter shape generation (Slight speed/quality bump).✅ Fixed a bug where it was not finding vinyl groups sometimes.

